Tesselator 是一个重新网格化插件,可帮助您轻松地从造型中创建规则的四边形和三角形网格。它可以创建对流动具有高度控制的纯四边形、纯三角形和以四边形为主的网格。虽然它并不精确,但它对于简单模型的性能相当好,并且可以创建好看的拓扑。该插件模拟了一个粒子系统,该系统可以由油脂笔引导并为最终网格形成四边形和三角形复合体。
Tesselator is a remeshing plug-in that helps you easily create regular quadrilateral and triangular meshes from your modeling. It can create pure quadrilaterals, pure triangles, and quadrilateral-dominated grids with a high degree of control over the flow. While it’s not exact, it performs reasonably well for simple models and creates nice-looking topologies. The plugin simulates a system of particles that can be guided by grease pens and form quadrilateral and triangular complexes for the final mesh.
Tesselator插件介绍
支持Blender软件版本:
2.79, 2.8, 3.0, 3.1, 3.2
Tesselator插件安装教程
1.打开软件,顶部菜单点击 编辑(Edit) → 首选项(Preference) → 插件(AAdd-ons) → 安装(Install) ,在弹出的窗口里选择插件zip文件安装
2.重启Blender,在 文件 → 用户设置 → 插件 里即可看到所安装的插件
文章标题:Blender插件-多边形网格划分重拓扑 Tesselator – Quadrilateral Remeshing v1.28.1 – 百度云下载
文章链接:https://www.xbgame.net/114333.html
更新时间:2024年02月23日